![i'm really sorry i keep posting here but my professor isn't helping much, and i can't find answers online. my arnold render is blurry. no matter how much i tweak the settings. i'm really sorry i keep posting here but my professor isn't helping much, and i can't find answers online. my arnold render is blurry. no matter how much i tweak the settings.](https://i.redd.it/im-really-sorry-i-keep-posting-here-but-my-professor-isnt-v0-836hohn93x3a1.jpg?width=3024&format=pjpg&auto=webp&s=319a4e3f51267cde835e443e58bb2636ee1ddb05)
i'm really sorry i keep posting here but my professor isn't helping much, and i can't find answers online. my arnold render is blurry. no matter how much i tweak the settings.
![Multiple UDIM UVs and Blender/Cycles displacement - Materials and Textures - Blender Artists Community Multiple UDIM UVs and Blender/Cycles displacement - Materials and Textures - Blender Artists Community](https://blenderartists.org/uploads/default/original/3X/7/6/7604eb4a6bef67cdcd53bb1459367d5c28541a2b.png)
Multiple UDIM UVs and Blender/Cycles displacement - Materials and Textures - Blender Artists Community
![wargex on Twitter: "@maronotgay I found out. It depends on CPU render or GPU render. If using a CPU render, it should be normal openGL. normal directX is used for GPU rendering. wargex on Twitter: "@maronotgay I found out. It depends on CPU render or GPU render. If using a CPU render, it should be normal openGL. normal directX is used for GPU rendering.](https://pbs.twimg.com/media/Dz7rn-3UUAAkDbi.jpg)